0.8.6 – Achievements, Unlockables, New NPCs and Much More
It's been a while since I've released a new update for Reynard! I've been working on it every day... This game dev log is about an update bigger than any other (till now)! It brings achievements, unlockables, allies, new enemies and much more!
Achievements and Unlockables
I focused on elements for triggering "one more round" effect. Here lies the reason why I've added achievements and a new "unlockables" system.
If you'd like to check out your achievement progress you can enter Reynard's house and interact with a bookshelf. Achievements window will pop up and show you your current progress. Once you fulfill the requirements for unlocking the achievement, you'll get notified about it by a notification message. Currently there are 18 achievements such as: "Prascilla I'm coming!", "Exterminator", "Speed runner", "Blacksmith" and more.
I think that achievements add a nice "replay" value to the game.
Other major thing that I've redesigned is the weapon drop system. Every player profile starts with a basic pool of weapons that can appear in the chests. Everytime you level up, this pool expands with better weapons.
New NPCs
To spice things up, I've added some new NPCs. Not one, but 4!
Enemies
- Goblin is really fast and always in a group. He can steal player's gold. They can be found in "stair" rooms.
- Dwarf is powerful, fast and deals a massive knockback. Usually found in the winter's dungeon.
Allies
Sometime you'll stumble upon an adventurer or a fairy... Tied all up... Left for dead. Heck... If you're not fast enough, the enemies will kill these poor tied up victims. But if you save them, they'll follow you and help you through dungeon.
- Max is an adventurer with a sword, with a solid amount of health.
- Fairy is... well... fairy. Save her and she'll slowly heal you.
I think that I'll be adding more allies in the future... Tester Vugi seems to like them a lot :D
Read about tons of other changes on hyperfoxstudios.com
Files
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Reynard
Mixture of procedurally generated action RPG and Tower Defense genre with roguelike elements.
Status | Released |
Author | Hyper Fox Studios |
Genre | Role Playing, Action |
Tags | Action RPG, Pixel Art, Procedural Generation, Roguelike, Roguelite, Top-Down, Tower Defense, Unity |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- 1.0.3 – Optimization, Bug Fixes and the FutureMar 08, 2019
- 1.0.2 – Leagues, Hard Mode, Skeleton Mage, New Achievements and MoreFeb 28, 2019
- 1.0.1 – Difficulty Modes and Other OptionsFeb 24, 2019
- Reynard Full ReleaseFeb 22, 2019
- 0.9.9 – Bunny Skin, Turret Animations and MoreFeb 15, 2019
- 0.9.8 – Ally Zombies, Ifrit’s Staff, and MoreFeb 08, 2019
- 0.9.7 – Numbers, Trophy and much More!Feb 01, 2019
- 0.9.6 – Damage Numbers, Zoe, Resolution Improvement and More!Jan 24, 2019
- 0.9.5 – Scaled Bosses, Skeleton Archer and Much MoreJan 18, 2019
- 0.9.4 – Balancing, new weapons and moreJan 11, 2019
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