1.0.3 – Optimization, Bug Fixes and the Future
Reynard » Devlog
This week I focused on optimization and bug fixes. I also have some important news about the future of Reynard and Hyper Fox Studios.
A lot of people asked me if Reynard will be released on Nintendo Switch platform and I can finally reply that… IT WILL!!! Nintendo approved my developer account for Switch. This gave me another huge motivation boost!
This means that I’ll be:
- Adding more new content (bosses, enemies, items…),
- Further optimize the game,
- Squish undiscovered and upcoming bugs!
It’s good news, but I’ll have more expenses by getting the right hardware (Switch) and so on. Besides that, my PC freezes from time to time. I really hope that he only has a “phase”.
Enough with the news! Here are the changes!
All Changes
- [MAJOR] Movement and dash of Reynard and NPCs has been optimized. The game should run smooth now on 60 FPS.
- [MINOR] Added the FPS option – 60 FPS.
- [MINOR] Added the starting area blocades in Ferdinand’s level.
- [MINOR] When crafting, everything except equipment now gets added to your inventory automatically.
- [BUGFIX] Fixed the bug when you’d play on the easy mode and the perk would take away more stamina than allowed.
- [BUGFIX] Daily run on easy mode now loads starting items correctly.
- [BUGFIX] Mumu now deals damage over time.
- [BUGFIX] Effect zones of spawned cursed weapons don’t get blown away by the wind anymore.
- [BUGFIX] No more building stuff on player, enemy or ally ocuppied area in the invasion.
- [BUGFIX] Fixed a room cell which had a “physical” golden key in it.
Until next time I wish you an awesome weekend and happy dungeon crawling! 😀
Files
Reynard_windows.zip 60 MB
Mar 08, 2019
Reynard_linux.zip 60 MB
Mar 08, 2019
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Reynard
Mixture of procedurally generated action RPG and Tower Defense genre with roguelike elements.
Status | Released |
Author | Hyper Fox Studios |
Genre | Role Playing, Action |
Tags | Action RPG, Pixel Art, Procedural Generation, Roguelike, Roguelite, Top-Down, Tower Defense, Unity |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- 1.0.2 – Leagues, Hard Mode, Skeleton Mage, New Achievements and MoreFeb 28, 2019
- 1.0.1 – Difficulty Modes and Other OptionsFeb 24, 2019
- Reynard Full ReleaseFeb 22, 2019
- 0.9.9 – Bunny Skin, Turret Animations and MoreFeb 15, 2019
- 0.9.8 – Ally Zombies, Ifrit’s Staff, and MoreFeb 08, 2019
- 0.9.7 – Numbers, Trophy and much More!Feb 01, 2019
- 0.9.6 – Damage Numbers, Zoe, Resolution Improvement and More!Jan 24, 2019
- 0.9.5 – Scaled Bosses, Skeleton Archer and Much MoreJan 18, 2019
- 0.9.4 – Balancing, new weapons and moreJan 11, 2019
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